WGJ #50 Post Mortem
Leap of Faith » Devlog
Well, this was my first weekly game jam; hopefully of many! First off, the community is fantastic. The discord is surprisingly coordinated and well polished. In fact, the XP mechanism gives me a tad more incentive to participate in as many jams as I can.
The game:
The first thought when I heard the theme was Super Meat Boy. It might not be a 'classic' in a traditional sense, but it is the game that inspired me to get into game design a couple years ago. Leap of Faith is very simple in essence and really only has basic mechanisms, all of which I knew nothing about before starting.
I learned:
- Physics (acceleration)
- Collision
- Menu
- Controller/Keyboard mapping
- Art: First time making/using tiles/animating/creating a character.
- Sound FX/Audio
- Scene Transitions (black bars from top and bottom of screen)
Overall I feel pretty good about the game, and all that I know now motivates to make the next game!
Get Leap of Faith
Leap of Faith
Platformer Inspired by Super Meat Boy
Status | Released |
Author | wHoo |
Genre | Platformer |
Tags | 2D, Controller, Fast-Paced, GameMaker, Pixel Art, Retro, Short |
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